What Does the Student See When Playing the Games?

When your student plays the games, there are four key areas as follows:

Top of the Screen

The top of the screen is reserved for instructions, the skip button, and the home button.

Instructions: Explain the question to the student.

Skip Button: Allows the student to bypass the current question. Note: this option should be reserved for use only when a problem is too challenging, or the student is guessing at the question. Skipping is registered by the system as an incorrect answer, and tells the algorithms to provide fundamental concepts that are related to the current activity. If a student knows the concept and “skips” just to avoid answering, the system will take the student back to answer similar questions to make sure they actually understand the concept being presented. This can leave a student feeling frustrated.

Home Button: Takes the student back to the game list.

Right Side of the Screen‍

The right-hand side of the screen is the answer area. In this section, students can choose the answer to the questions being asked. This part of the screen also serves as a holding area for objects which can be dragged into the main game area (center of the screen).‍

Center of the Screen‍

The center of the screen is the game area. In this part of the screen, a student can manipulate, highlight, or arrange objects in any manner they see fit. For questions that require the number line or areas, the main gameplay area may become the area where students input their answers.‍

Left Side of the Screen

For example, in the screenshot below, the student has five subjects open. The current question came from the subject "Addition Subtraction: Comparison", and the next question will come from "Multiplication in the Line".

The Active Subjects area shows the current subjects being played by your student.